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*Super Diablo README.TXT File*
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IMPORTANT NOTICE: Please don't use (SD) for your sign/tag after your*
name because a clan/guild is using it. Thanks!***********************
***********************************************

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ANOTHER WARNING: NEVER, NEVER import items from other MODs.  This***
causes Super Diablo to crash, since the item has no name pointer in*
Super Diablo.  The solution to this is at the FAQ at**************** 
http://diab.virtualave.net/ , number eight. Also, don't import*******
any type of Helm, Crown, or low armor from Regular Diablo. It causes*
SD to crash, too.****************************************************
******************

***********************************************************************
YET ANOTHER NOTICE: You should make a backup of your character often. *
Sometimes SD will crash... This is because someone imported an item   *
from another mod.  Please be careful.  You can get something that back*
ups characters at http://stu.webprovider.com.  This is a trainer, but *
doesn't have hacks... only ability to backup and import/export.********
****************************************************************

Contents:
---------
(1)News/Changes
(2)Credits
(3)How to Play
(4)Common SD tags

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(1) News and Changes:


(11/09/99)
 --------
There has been lots of changes in this version.  This version, also
makes the new base items total count to 30! There's alot of other
changes, too. :)

New Items:
Pendant
Necklace
Demonslayer (+200% Damage versus demons built in.)
Light Club (Dungeon-type base item, speed built-in)
Mystic Ring (Does nothing, just worth approx 35K to Adria)
Dirk (One step down of dagger, swiftness built in.)
Staff (Dungeon-type staff.)
Light Bow (Dungeon-type bow, haste built in.)

Fixed "The Mangler" unique item.  No longer a Hell Axe, and is now a
Small Axe... can be found in dungeon.

Added unique items for the new dungeon-type base items.  (Well you guys
complained!)

Pendants/Necklaces act like Amulets, but they don't give armor class.

The old new base items, like Mystic Mail, Knife, Crossbow, etc., now
work properly.  They didn't have haste/harmony, etc., but now they do.

Zombies don't have the blink ability anymore, and their new HP is 20.

New monster: The OverDemon Lords.  Overlords in hell, they can whoop
some big butt if you aren't careful :)

Lowered Mystic Sword, and Hell item's total gold price.  They should
cost cheaper to repair. :)

Fallen Warriors, Apocalypses, Conjurers, Fallen Kings, and Dark Clans 
are now stronger.

Fallen Warrior's new stats: 400 HP ->510 HP, 200% to hit ->210% to hit.

Apocalypses's new stats: 475 HP ->500 HP, 190% to hit ->200% to hit.

Conjurer's new stats: 400 HP ->475 HP.

Dark Clan's new stats: increased 10 HP.

Fallen King's new stats: 255 HP ->300 HP, 65 dmg ->62 dmg.  It would
overflow in hell difficulty to some low number like 5.

Fixed prefix: Evil.  It's the same as the Godly prefix for damage.
The prefix Evil has been deleted, also, maybe will change it to a
cursed prefix.

A new spell: Armageddon.  It's so powerful, it only appears on staves
and scrolls.  Casts double apocalypse and one nova.



(11/02/99)
 --------
Well... I'm sorry to release this 2 hours later, hehe... But I just
don't want to see bugs in this mod.  This one fixes Magic Wand.  The
Magic Wand is now a Mage Robe, and I added a new base item, Battle
Plate. 76-79 AC.  Just one step up of FPM, and one step lower than Hell
Plate.

Have fun! :)


(11/02/99)
 --------
Sorry for releasing this one a day later, again? LOL! I'm truly sorry.
Thanks to Draxonn, for reporting that some of my uniques were in their
incorrect form.  This one mainly fixes them and lowers the Vial Dead's
monster level.

Your Mail of Hawks should be fixed... If you have it. (Mystic Mail)

Crown of Azmodan is now fixed. (Hell Crown)

Flameshock is now fixed. (Knife)



(11/01/99)
 --------
Bwhahahaha...!!! There's lots more base items in this version! And
some few monster changes... Sorry, the SD Data won't be updated though.
Since this has lots of changes, this will be the last version for a
while.  Thanks!

New things:

Base items:
Katana, Crossbow, Battle Shield, Battle Staff, Magic Wand, Hell Crown,
Mystic Mail, War Helm.  And their uniques too! :)

Bug about Magic Wand: When it has charges, it will show Staff of ....
Just so you don't panic! :)

Diablo has been modified.  He now REALLY has 30,000 HP, and you can't
stun him, and he is able to apocalypse some more...(about 2 / sec.)

New monster in levels 4-6, Vial Dead.  They drop acid puddle when they
get killed -- beware.  They're skeletons also.

Bows with speed/haste now work.

Haste is now really haste, it attacks faster.

Town Portals have been changed to red, and the loading screen is red,
too.

Morphing should happen to helms a lot.  Sorry.


(10/28/99)
 --------
Lots of modifications were applied.  Lvl 2 crash has been fixed too!

Fixes:
Level 2 has been fixed for SURE.  It was Shadowbite, his color palette
was incorrect.  I fixed it, and now Shadowbite is on level 1, so the
game is harder ;)  Shadowbite's HP has been increased from 80 to 135,
too.  Damage has been increased for him to 10-20, too.

Modifications:
Scavengers have more hit points now, and are stronger.

Those knights in the catacombs, were wimps.  I've made them have more
hit points and damage.

Familiar boss has been added, check level 7 for him.  Name is Vladimir.

Dry Bones has been slightly strengthened.

Yep, you got it, Plagued Dead doesn't act like a zombie anymore.  They
act like the butcher now.  (e.g., knows where you are, nonstop attack,
just like the butcher.)

Imp has been strengthened.

Red Death has been strengthened.

Skullwing has been strengthened.

Slug has been destrengthened.

Bi Clops has been strengthened.  Won't get in stunlocks too much.

Mummies have been strengthened.

Painbringers have been strengthened.

Unravelers have been slightly strengthened. (Ouch, hehe ;P)

Rings have different graphics now.  (Bramble's graphic has been 
changed to Empyrean Band's graphic, etc...)



(10/24/99)
 --------
Sorry for releasing this one a day later! hehe. :)

Fixes:
Level 2 crash has been fixed.(Hopefully, it works. if it crashes again,
please let me know.)

New base monster: Angry Ones.  They are on levels 6-8, permanent. Boss
name is Aielwu the Mad(I think? hehe.)

Adria has been moved to where Gillian used to be.

Wirt has been moved to where Farnham used to be.

Gillian has been moved to where Adria used to be.

Farnham has been moved to where Wirt used to be.

Town Portal places should look like VK. (In the town square.)

Tried to put in a code so you could get dots from killing Diablo, but
it did not work.

Minor unique item morphs, I made a new unique item called The Stinger.



(10/23/99)
 --------
Whoohoo! Super Diablo has been released to the public. Current Version
is v1.0.

New things that were added in v1.0 that wasn't in Beta 28:

Warlocks, mages in caves.
Godly prefix changed to qlvl 60 again... was 45.
Whale suffix changed to qlvl 60 again... was 50.
The Void suffix is now non-cursed. (-7-10 dmg from enemies.)
All Hell bosses have over 1000 Hit Points now.
Fleshdancer now does 50-100? damage.
Webwidow added to level 15, a Hellspawn.
Most high-end unique items now are harder to find.
Azala now has 3000? life. (Dark Mage unique monster)

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(2) Credits:

Beta Testers, in no particular order.
------------
Degenerate
BroodKnight
Mook
Ultimator
HappyNutz
Tyranist/Stealth
Taco Bell Dog
Rick(retired)
$undog
Airyn-Soun
Bastex
Centurion
Dark Knight
Destruction
Manic
Dr. Nick
Dream Dragon Fire
Excalibur
Gartog
Joe the Clown
Kahlan
Krill
LordCoull
Master
Merlin
PRS-Dragon
Slash
St. Peacekepper
Suicide

Other people
------------
Charlie, and his Mod Workshop at http://retribution.igg.net
Dr. Zed
Jarulf
Syntari
Khan
Roelstra
Kp629
Draxonn
Some other people... I might have forgotten.  But, hey, you know who
you are! :)

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(3) How to play Super Diablo

The files you will need are: the Super Diablo .DAT, and a .dat running
program, such as DiabloHack, etc.

Open up DiabloHack.  Load a Super Diablo .DAT.  Run your ORIGINAL
DIABLO.EXE, then when it loads the menu, ALT+TAB back to windows,
then double click or enable the Super Diablo .DAT, then ALT+TAB back
to Diablo, then do whatever you want! :)

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(4) Common Super Diablo Name Tags

These are the common SD name tags people have been using on battle.net:
|S|Name|D|, Name~SD, Name{SD}, Name`SD, Name[SD], \S\Name\D\.

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                  Super Diablo created by (+Diablo+).
                    Birth of Super Diablo: 7/17/99.
            Super Diablo Released to the public: 10/23/99.
     Super Diablo Creator's E-Mail Address: Diablo2@softhome.net.